|The Rivers Route|
Thu 18 May - Sun 21 May
|Blood and Shadow|
Thu 1 Jun - Sun 4 Jun
|Blood, Life and Light|
Thu 6 Jul - Sun 9 Jul
|Blood and Sand (Return to Axos)|
Tue 15 Aug - Sun 20 Aug
What is Monstering?
Monsters, or crew as they're sometimes known, unsurprisingly provide the essential element for any player-versus-monster LARP system.
Unlike the players who are always in-character, monsters are only in-character for the times when they appear in front of the players. Behind the scenes, monsters can talk about whatever they like between encounters.
On a typical Heroquest event, a monster would expect to mainly play a different non-player-character (NPC) for each encounter he/she participates in. Monsters have the advantage that they can play a mixture of characters during the larp event.
A monster would not have to be in every encounter: a referee may only need one person to talk with the party while setting the next encounter.
A monster's event might combine aspects of:
Thinking of Monstering?
If you're thinking of monstering, all you need is a:
and the referees will provide you all the kit and larp weapons you need so you can get stuck right in and fight/talk to the party.
There will be a mixture of fighting and role-playing parts on any one dungeon (skewed towards more battles), and referees will endeavour to take into consideration your preferences so that you get to do what you enjoy most. What's more, if you are thinking of starting a character, over the adventure you'll get lots of chances to try out different character types: warriors, priests, scouts and mages amongst others, so you can find out which you find most appealing.
As HeroQuest values our valiant crew, when monstering you can earn yourself points or in-character money to put towards a character of your choice. Come along, and have fun!
|Last Updated on Tuesday, 14 June 2016 07:55|
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