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The standard Items for sale in the Kern Valley are listed on the Table.  Placing Spells and Invocations within items is an unstable and tricky business and not all spells and invocations can be placed into Items, however this may change over time.  The item phys rep can either be a Necklace, Ring or Amulet and should be stated by the character when they purchase the item.

Spell/Invocation

Price in Gests

No of Charges

1

3

Banish Undead 5

15

45

Cause Mortal Wounds

15

45

Clearsight

20

60

Cloak of Ushaz

14

42

Commune

10

30

Courage Range

10

30

Cure Blindness

10

30

Cure Fatal Disease

40

120

Cure Major Disease

15

45

Cure Mortal Wounds

15

45

Curse

10

30

Dark Bolt 5

20

60

Dark Bolt 6

45

135

Dark Bolt 7

55

165

Dark Bolt 8

65

195

Dark Skin 5

20

60

Dark Skin 6

30

90

Dark Skin 7

40

120

Dark Skin 8

50

150

Dispel 5

20

60

Dispel 6

30

90

Dispel 7

40

120

Dispel 8

50

150

Double Strength

40

120

Endurance 5

15

45

Entrapment Range

40

120

Fire Bolt 5

20

60

Fire Bolt 6

45

135

Fire Bolt 7

55

165

Fire Bolt 8

65

195

Fire Skin 5

20

60

Fire Skin 6

30

90

Fire Skin 7

40

120

Fire Skin 8

50

150

Fumble

20

60

Greater Curse

40

120

Heal

40

120

Identify

10

30

Instant Meditation

40

120

Mass Courage

20

60

Mass Flash

20

60

Meditate Other

10

30

Protection from Earthquake

15

45

Regenerate 5

15

45

Remove Curse

15

45

Remove Greater Curse

40

120

Remove Paralysis

10

30

Repulsion

20

60

Resurrection

30

90

Shocking Grasp 5

20

60

Shocking Grasp 6

40

120

Shocking Grasp 7

50

150

Shocking Grasp 8

60

180

Shroud of Ushaz

40

120

Spirit Shield

20

60

Static Field 5

20

60

Stoneform 5

20

60

Stoneform 6

30

90

Stoneform 7

40

120

Stoneform 8

50

150

Strength

30

90

Walk on Air 4

20

60

Walk on Air 7

40

120

Last Updated on Tuesday, 30 June 2009 19:13
 
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